Project:
Kin Studio
Role:
UX / Visual Designer

Microsoft

(04.2008-05.2009)
Kin was a mobile handset developed by Microsoft's Premium Mobile Experience, which was a division of WinCE.
Released
Microsoft acquired Danger Inc so I transitioned to work for Microsoft. Came on as a UX and visual designer. Was part of the Kin team, which was a division of Premium Mobile Experience. Contributed to a team of designers that worked on the Kin Studio experience. Kin Studio was a web connection and cloud backup to the Kin phone. Started from ideation to prototype and final version for public release.
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